PBS Terrain Helper

Setting up the Terrain
Secure Flanks (vertical axis of the PBS Map) - items cannot be moved by opponent.
Any deep water flank covers the full table width, and is placed by the defender ≤ 6BW* into the table (therefore entirely secure).
Otherwise place compulsory-sized terrain from those noted on the side of the PBS Map for the battle location (must be allowed in territory type).
Terrain type Compulsory items in total (shared) Optional items each (per player)
Very Dense 2 Rough/Good and 2 Difficult Up to 3 any
Dense 1 Rough/Good and 2 Difficult Up to 2 any
Normal 2 Rough/Good or Difficult Up to 2 any
Open 1 Rough/Good or Difficult Up to 1 (no Impassable)
Featureless Nothing Up to 1 (no Impassable)
The defender chooses a compulsory item, then the invader until all are chosen.
Compulsory items must cover at least 6BW x 6BW* minimum and fit within 10BW x 10BW*.
Place compulsory items alternatively starting with the defender.
AFTER compulsory items are down, repeat the process for optional items.
Optional items must cover at least 4BW x 4BW* and fit within 8BW x 8BW*.
Other Terrain Placement (i.e. not Secure Flank items)
The table has two flank sectors of 10BW* - the remainder is the centre.
The placement dice is a D6 and results are always taken from your own perspective.
1/2 = left flank sector, 3/4 centre sector, 5/6 right flank sector; odd numbers must touch a table edge.
At initial placement, all items must be at least 2BW from any terrain other than deep water (may touch these).
Then d6 for opposing player who can: a) move item up to 6 BW on 4+, b) pivot item on 5+, c) remove item on a 6.

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